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Mammoth partner unlocked: Mechanical Audio

Teaming up with us for their second year, it’s Mechanical Audio.
Providing us with background music for your eargasmical pleasure.

A bit different then all the games that we are going to give away.
This year, we are allowed to use their music during mandatory energy breaks, and give away codes to the full Welcome to our world and F.E.A.R our world album!

Instructions for this give away will be visible on the break screens.

A bit about the artist

Mechanical Audio are a London based live band bringing together brutal drum beats, aggressive bass lines, tearing leads and creepy vocals to bring you an experience like no other. Live shows are a mix of Industrial Dance, Drum ’N’ Bass and Rave Rock. This is in no way a DJ set; Mechanical Audio are here to kill the DJ.

Mammoth partner unlocked: Jan Zeleny

Teaming up with us for his first year, it’s Jan Zeleny.
Providing us with keys for Mashinky to give away during the event.

And don’t forget, we will actually be playing the games that we give away, so what you see is what you get!

A bit about the game

Mashinky is a strategy game created by Jan Zeleny.
The goal is to build your own transport imperium on a procedurally generated map.
The game is a unique combination of realistic graphics combined with an isometric construction mode and board-like game rules.
A challenging business simulation game with everything cargo delivery can require.

Mammoth partner unlocked: Paradox Interactive

Teaming up with us for their first year, it’s Paradox Interactive.
Providing us with keys for Stellaris, Apocalypse, Cities Skylines and Steel Division to give away during the event.

And don’t forget, we will actually be playing the games that we give away, so what you see is what you get!

A bit about the games

Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.

Stellaris: Apocalypse redefines stellar warfare for all players with a host of new offensive and defensive options. Destroy entire worlds with terrifying new planet-killer weapons, fight against (or alongside) ruthless space pirates, and maybe discover a few non-violent game features as well.

Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!

Steel Division: Normandy 44 is a Tactical Real-Time Strategy (RTS) game, developed by Eugen Systems, the creators of titles like Wargame and R.U.S.E. This new game puts players in command of detailed, historically accurate tanks, troops, and vehicles at the height of World War II. Players can measure their tactical skills against several opponents in big multiplayer battles or against enemies in a challenging single-player campaign.

Mammoth Partner unlocked: Mohawk Games

Teaming up with us for their first year, it’s Mohawk games.
Providing us with Offworld Trading Company to give away during the event.

And don’t forget, we will actually be playing the games that we give away, so what you see is what you get!

A bit about the game

Mohawk Game’s first title, Offworld Trading Company, is a real-time strategy game in which money, not military force, is your true weapon. You must stake your claim to secure resources, then extract and develop them into goods that are used for advanced buildings and upgrades. You win not by destroying your opponents, but by buying them out.

We are hard at work continuing to expand the scope of Offworld as well as exploring new game designs.

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